Portfolio: Azure Object Anchors (2020)

Object Understanding End to End Demo

Role: Software Engineer

Problem: A prototype was needed to explore the end to end flow of the Azure Object Anchors (formerly Object Understanding) services.

Solution: Gathered potential user requirements, explored a number of user scenarios. Designed an app to run through a specific user scenario. Created a fully functional prototype app in Unity, running on the Hololens 2.

Bounding Box Prototype

Role: Software Engineer

Problem: Manipulating large bounding boxes is difficult. Ensuring complete object encapsulation was cumbersome.

Solution: Redesigned an interaction to easily and accurately define the bounds of an object in as little as three (3) "airtaps".