I participated in a game jam hosted by Maliyo Games. The Jam ran from 04-07-2022 to 11-07-2022 and had over 25 participants with 7 games submitted at the end. I worked in a team of 2.
Key Learnings
- How to use Cinemachine for smooth camera movement and tracking
- Basics of Virtual Camera transitions in Cinemachine
- How to use Animation Events to drive actions
- PathCreator is a powerful tool
- How to create and export game ready characters using Reallusion’s Character Creator 4
Day 1
- We brainstormed ideas for the game
- Wrote a brief game design document
- Created Features/Tasks/Subtask based on the game design document
- Setup a Jira project for the game to track tasks
- Setup a Github repo for the project
- Setup a Unity project.
- Imported Breeze Tools
- Imported placeholder assets
- Created Main Menu scene
- Created environment for Dorm room scene
- Added character movement
- Video: https://www.youtube.com/shorts/Ev576GBXovg
Day 2
- Re-scoped project based on development feedback
- Implemented a UIWindow Manager with notifications using Breeze Tools
- Implemented Random names for the kids
- Replaced main character model
- Added nightmare cloud model and movement logic
- Imported and added particles effects to Dorm room scene
- Added Portal
- Video: https://www.youtube.com/shorts/rv2IRDIl3ak
Day 3
- Downloaded a trial of Reallusion’s Character Creator 4
- Created a new main character model in Character Creator
- Created ghost material using MR Graphics Tools
- Slight Main Menu UI changes
- Added Objectives to Dorm Room UI
- Added a Pause Menu
- Preliminary Dungeon Design
- Video: https://www.youtube.com/shorts/MYrdWwNwv6c
Day 4
- Minor UI Tweaks
- Added prototype enemies
- Added Boss Health Bar
- Added Path Based Movement based on Path Creator
- Added Player Attack and Special Attack
- Video: https://youtu.be/aTQaHh-F4zg
Day 5
- Fixed a typo
- Multi-stage quest manager
- Created a Boss model in Character Creator
- Improved camera movement and framing in Dorm room scene
- Added a win condition
- Added Boss to Dungeon scene
- Video: https://youtu.be/duVGVxGwxOo
Day 6
- Collated and created sound effects
- Modified files for background music
- Added placeholder boss attack
- Redesigned dungeon environment
- Improved UI, Added Win and Lose screens
- Implement vfx for player attack and special attack
- Improved healthbar for non-boss enemies
Day 7
- Implemented vfx for Boss attack
- Added play instructions to dorm and dungeon scenes
- Implemented Audio
- Modified enemy material using Graphics Tools
- Added hit reactions to boss and player
- Added an attack indicator to boss
- Added a cooldown to player’s special attack.
- Video: https://youtu.be/ervseDdqBpw