Projects
Portfolio: Microsoft Mesh (2023)
Project: Icebreaker Role: Technical Designer II Problem: In order to validate a social scenario, a prototype that could make the case for social interactions in a virtual space between colleagues was needed. Solution: Brainstormed and prototyped various simple experiences, selected the most favourably accepted and improved that prototype for the
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Portfolio: Azure Object Anchors (2020)
Object Understanding End to End Demo Role: Software Engineer Problem: A prototype was needed to explore the end to end flow of the Azure Object Anchors (formerly Object Understanding) services. Solution: Gathered potential user requirements, explored a number of user scenarios. Designed an app to run through a specific user
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Tools
Portfolio: Mixed Reality Toolkit (2022)
Figma Bridge Role: Technical Designer Problem: Iteration time between flat design and in-engine implementation is too large due to a limited number of technical designers who can do high-quality design integration. Solution: Designed and prototyped a Figma exporter/parser that translates Figma files into the corresponding Mixed Reality Toolkit (MRTK)
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Breeze Tools: Getting started
A collection of tools I use in building my games.
Includes: Audio Manager, UI Window Manager, Utilities, Nigerian NameGen
Games
Adedeji Ogundipe
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Android Apps by Adedeji Ogundipe on Google Play
Game Developer, Technical Designer